![]() The kobold is in no danger of stepping on their feet, even with a variant natural weapons ability. No Strength penalty for being Small, no light sensitivity, 30 feet of movement (again, despite being Small), and a +5 Hide bonus for their chameleon ability (on top of their size bonus). Poison dusk lizardfolk enjoy +2 Dexterity, +2 Constitution, -2 Charisma, and +3 natural armor. Looking at the poison dusk lizardfolk in particular, the closest approximation to kobolds, they are a +1 Level Adjustment race, and rightly so. Lizardfolk (standard, blackscale, and poison dusk), and the troglodyte all have these natural weapons. Moreover, giving kobolds natural weapons completes their reptilian humanoid heritage, as virtually every other reptilian humanoid, Small and Large, have a claw/claw/bite attack routine. Adding a claw/claw/bite attack routine doesn't push them out of the CR +0 category. The kobold fighter would be better off attacking with a Small greataxe or Small greatsword, both of which enjoy superior critical ratings. Despite how powerful natural weapons may seem in the hands of most characters, this ability does not hold up to aggressive min-maxing with kobold PCs.įor example, an elite array kobold fighter will have 11 Strength and, if lucky enough to hit with each one of these natural weapons, will deal an average of 4 points of damage (1.5 x 3 = 4.5 rounded down). While this article does not come out and say that 1st level kobold characters (applying the core classes) are more accurately CR 1/2 creatures, the evidence presents itself. Even if he decides he really wants the garden gnome lancer, at least he'll understand the potential pitfalls and maybe will say "NO!" when his player asks to make a new character using the same race and a caster class. *You*, on the other hand, made a one-line joke about garden gnomes, made a snarky comment about how casters are overpowered, and then accused me of trying to stop your fun.įrom where I see things, my contribution is far more important than yours, even if it isn't what Aohd wants to hear. DanMcS, nevertheless, contributed very nicely to the thread. There do exist options that can help to alleviate this, but crossing out "small" and writing in "tiny" clearly doesn't do the job all by itself. His Garden Gnomes were far too weak as warrior-types, but far too strong as caster-types. *DanMcS* created a hypothetical race that he figured might serve, but unfortunately it failed the acid test of being compared to standard races of various classes, to see which was more powerful. I explained the reasons for the absence of ECL 0 or 1 races. *I* answered the question, stating that no such character options existed in the rules. race that is of one of these sizes? I would prefer one that has a level ajustment of 1 or 0." However, Aohd asked, "Just a quick question. There's nothing wrong with playing however you want. ![]()
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